【攻克Android (9)】Activity生命周期
时间:2023-05-27 23:07:01
[size=medium][b]1. Activity(活动)[//b][/size]
[size=medium]活动是 Android 应用框架中的核心组件在窗口(Window)绘制用户界面,响应用户交互。size]
[size=medium][b]2. Activity生命周期[//b][/size]
[align=center][img]http://dl2.iteye.com/upload/attachment/0110/4111/685ec6ec-d126-34dd-bfec-a29461a45948.png[/img][/align]
[size=medium]通常直接继承创建活动 Activity,并在子类中重写一系列回调方法;当活动状态发生变化时,这些方法由应用框架按特定顺序调用,称为活动的生命周期。size]
[align=center][img]http://dl2.iteye.com/upload/attachment/0110/4113/e20a3c4d-db97-354b-885d-bf7e1f344e06.png[/img][/align]
[size=medium]根据活动的复杂性,生命周期中的所有方法可能都不需要实现,但您需要知道每种方法的功能,以确保您的应用程序能够像用户预期的那样执行:[/size]
[size=medium][//size]
[size=medium]用户离开应用一段时间后返回,进度不会丢失。size]
[size=medium]当用户设备屏幕旋转时,不会丢失进度或崩溃[/size]
[size=medium]GPS 或者不需要其他传感器时不要一直消耗电量。size]
[size=medium]本周期按执行时间顺序可分为:[/size]
[size=medium](1)完全生命周期[/size]
[size=medium](2)可见生命周期[//)size]
[size=medium](3)前台生命周期[/)size]
[size=medium](1)完全生命周期[/size]
[align=center][img]http://dl2.iteye.com/upload/attachment/0110/4117/efbb4dba-f675-3df8-8f3e-fbfdb5203b53.png[/img][/align]
[align=center][img]http://dl2.iteye.com/upload/attachment/0110/4119/b72c28e8-ba50-33c1-a106-26b5fe7bf2c5.png[/img][/align]
[size=medium](2)可见生命周期[//)size]
[align=center][img]http://dl2.iteye.com/upload/attachment/0110/4121/fa865b7e-a5d3-3803-b24f-4d87b034f4ed.png[/img][/align]
[align=center][img]http://dl2.iteye.com/upload/attachment/0110/4123/38aed2cc-2573-3e30-a226-b5c2d00d2e28.png[/img][/align]
[size=medium](3)前台生命周期[/)size]
[align=center][img]http://dl2.iteye.com/upload/attachment/0110/4125/e387bba8-155e-3c14-807b-b9042cd7d991.png[/img][/align]
[align=center][img]http://dl2.iteye.com/upload/attachment/0110/4127/2191159c-a232-3903-8367-f49d0776dde5.png[/img][/align]
[size=medium][b]保存活动状态:[/b][/size]
[size=medium]当系统内存不足时,系统将销毁暂停或停止的活动;当用户想要回到被销毁的活动时,系统将重新创建活动。此时,将回调以下方法:[/size]
[size=medium]onSaveInstanceState(Bundle savedInstanceState)[/size]
[size=medium]onRestoreInstanceState(Bundle savedInstanceState)[/size]
[align=center][img]http://dl2.iteye.com/upload/attachment/0110/4129/78faee4e-9682-3af0-a32e-6d3fa713afc8.png[/img][/align]
[size=medium][b]3. 活动任务栈[/b][/size]
[size=medium][b](1)[/b][/size]
[align=center][img]http://dl2.iteye.com/upload/attachment/0110/4131/6b6656a7-88fc-3960-a04e-f7345f55b628.png[/img][/align]
[size=medium]一个应用程序通常包含多个活动。用户在不同的活动中执行不同的操作,但只有一个处于活跃状态:启动新活动,前者将停止并压入堆栈[/size]
[size=medium][b](2)Task:任务[/b][/size]
[align=center][img]http://dl2.iteye.com/upload/attachment/0111/1416/7a1f0ac8-c770-361d-82d3-a29f2bd47976.png[/img][/align]
[size=medium]当我们需要一个的时候Activity另一个可以启动Activity,也许另一个Activity在不同的应用程序中定义Activity。[/size]
[size=medium]Android通过这两个Activity保存在同一个Task实现这种用户体验。简单地说,一个Task是用户体验中的应用。 它将相关的Activity组合在一起,以stack的方式管理(就是前面提到的Activity Stack),这就是Task。[/size]
[size=medium]每一个Task有自己的Activity栈(Activity Stack)。[/size]
[size=medium][b] 4. 看手机Activity生命周期:[//b][/size]
[size=medium]在 MainActivity 创建以下内容Activity生命周期中的方法(MainActivity 中右键 -> Generate -> Override Methods...):[/size]
[align=center][img]http://dl2.iteye.com/upload/attachment/0110/4133/ba48c870-33f1-311d-8068-984ebfcee4cf.png[/img][/align]
package com.xiangdong.lifecycle;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.Menu;
import android.view.MenuItem;
public class MainActivity extends Activity {
//创建标记常量
private static final String TAG = "MainActivity";
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
Log.v(TAG, "onCreate()");
setContentView(R.layout.activity_main);
}
@Override
protected void onStart() {
super.onStart();
Log.v(TAG, "onStart()");
}
@Override
protected void onResume() {
super.onResume();
Log.v(TAG, "onResume()");
}
@Override
protected void onRestart() {
super.onRestart();
Log.v(TAG, "onRestart()");
}
@Overrde
protected void onStop() {
super.onStop();
Log.v(TAG, "onStop()");
}
@Override
protected void onDestroy() {
super.onDestroy();
Log.v(TAG, "onDestroy()");
}
@Override
protected void onPause() {
super.onPause();
Log.v(TAG, "onPause()");
}
@Override
protected void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
Log.v(TAG,"onSaveInstanceState()");
}
@Override
protected void onRestoreInstanceState(Bundle savedInstanceState) {
super.onRestoreInstanceState(savedInstanceState);
Log.v(TAG, "onRestoreInstanceState()");
}
// 以下代码不做更改------------------------------------------------------------------
@Override
public boolean onCreateOptionsMenu(Menu menu) {
// Inflate the menu; this adds items to the action bar if it is present.
getMenuInflater().inflate(R.menu.menu_main, menu);
return true;
}
@Override
public boolean onOptionsItemSelected(MenuItem item) {
// Handle action bar item clicks here. The action bar will
// automatically handle clicks on the Home/Up button, so long
// as you specify a parent activity in AndroidManifest.xml.
int id = item.getItemId();
//noinspection SimplifiableIfStatement
if (id == R.id.action_settings) {
return true;
}
return super.onOptionsItemSelected(item);
}
}
[size=medium]这些类中用到了Log日志输出。[/size]
[size=medium]将项目部署到手机上,通过打开项目、退出项目等多种操作,可看到Activity生命周期的过程。[/size]